portrait
Photo by my lovely gf Liangyuting Zhang

Wenxuan Xu 许文轩

I am Wenxuan Xu, a graduate student at Dartmouth College. My primary focus is on selection methods, user behavior modeling in Virtual Reality. I also casually dabble in rendering—but I'm pro at League of Legends.

I earned my bachelor's degree in Information and Computing Science from Xi'an Jiaotong-Liverpool University (XJTLU). During my undergraduate studies, I was fortunate to work for two years in the X-CHI Lab under the direct supervision of Professor Hai-Ning Liang. Additionally, I served as a research intern in the PI Lab at Tsinghua University, mentored by Professor Yuntao Wang. I also collaborated closely with Professor Wolfgang Stuerzlinger from Simon Fraser University (SFU). We continue to work together closely to this day.

Education
Dartmouth College
Master of Science in Computer Science with Concentration in Digital Arts
Hanover, United States Sep 2024 - Present
University of Liverpool (Xi'an Jiaotong-Liverpool University)
Bachelor of Science in Information and Computing Science
Suzhou, China Sep 2020 - Jun 2024
• First Class Honours
News
2025 May 01
I'm now starting to work as a Research Assistant at HealthX Lab, Dartmouth College with Andrew Campbell
2025 Jan 21
My two first-author papers have been accepted by IEEE VR 2025! Looking forward to seeing you in France!
2024 Jul 27
My first paper collaborated with Xuning Hu was accepted by ISMAR 2024. Super excited!
Publications
Predicting Ray Pointer Landing Poses in VR Using Multimodal LSTM-Based Neural Networks

Predicting Ray Pointer Landing Poses in VR Using Multimodal LSTM-Based Neural Networks

IEEE Conference on Virtual Reality and 3D User Interfaces (2025)
Target selection is one of the most fundamental tasks in VR interaction systems. Prediction heuristics can provide users with a smoother interactio...
Optimizing Moving Target Selection in VR by Integrating Proximity-Based Feedback Types and Modalities

Optimizing Moving Target Selection in VR by Integrating Proximity-Based Feedback Types and Modalities

Xuning Hu*, Wenxuan Xu*, Yushi Wei, Zhang Hao, Jin Huang, Hai-Ning Liang (* equal contribution)
IEEE Conference on Virtual Reality and 3D User Interfaces (2025)
Proximity-based feedback provides users with real-time guidance as they approach an interaction goal. This type of feedback is par ticularly useful...
Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments

Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments

Xuning Hu, Xinan Yan, Yushi Wei, Wenxuan Xu, Yue Li, Yue Liu, Hai-Ning Liang
IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (2024)
Piloting requires users to control and navigate the aircraft within a designated pathway, with a controller that utilizes two joysticks to control ...